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Post by Bannanachair on Apr 12, 2017 7:01:30 GMT -4
Yeah, scrap what I said earlier about having a way to fit Tip into the world; it opens up some serious plotholes in the storyline that I have planned. Tim- I'm sorry to say, but having an entire storyline planned out from the word go is an extraordinarily stupid thing to do as a GM. I'm aware, but even the basic outline would fall apart. I was thinking I could have Tip exist as the experiment of either an NPC or a PC, but then that opens up the loophole of "Why not just make more warforged and have an on-demand army?". My next thought was that Tip could exist as a remnant of a much older era and the secret to creating warforged was lost, but that would require you to sit out the first encounter or so when the world and main friendly NPCs are being introduced and that doesn't sound like much fun. The concept of warforged would wreak havoc upon both the story and word concepts that I have in mind.
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Post by Death on Apr 12, 2017 7:07:27 GMT -4
Tim- I'm sorry to say, but having an entire storyline planned out from the word go is an extraordinarily stupid thing to do as a GM. I'm aware, but even the basic outline would fall apart. I was thinking I could have Tip exist as the experiment of either an NPC or a PC, but then that opens up the loophole of "Why not just make more warforged and have an on-demand army?". My next thought was that Tip could exist as a remnant of a much older era and the secret to creating warforged was lost, but that would require you to sit out the first encounter or so when the world and main friendly NPCs are being introduced and that doesn't sound like much fun. The concept of warforged would wreak havoc upon both the story and word concepts that I have in mind. You could just do what Eberron did and have them be a fairly recent addition to the world but the war they were made to fight for is over and a lot of people don't see a point in their existence anymore.
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Post by Bannanachair on Apr 12, 2017 7:15:51 GMT -4
I'm aware, but even the basic outline would fall apart. I was thinking I could have Tip exist as the experiment of either an NPC or a PC, but then that opens up the loophole of "Why not just make more warforged and have an on-demand army?". My next thought was that Tip could exist as a remnant of a much older era and the secret to creating warforged was lost, but that would require you to sit out the first encounter or so when the world and main friendly NPCs are being introduced and that doesn't sound like much fun. The concept of warforged would wreak havoc upon both the story and word concepts that I have in mind. You could just do what Eberron did and have them be a fairly recent addition to the world but the war they were made to fight for is over and a lot of people don't see a point in their existence anymore. If they're a fairly recent addition that means the technology and magic to create them is still around and that would drastically alter the villain's plans, strategies and alliances, and the politics of the world, and what little I have thus far of the society of the world planned out. My initial plan had been for Tip to be the very first Warforged created by the prince of Ostcliff as either a hobby or as part of a mad science thing; I'm not really sure. However, then the inevitable question is "why not make more warforged"? If you argue that it's too expensive to make more than one than that means that one warforged would likely have incurred massive debt and financial troubles upon the people of Ostcliff anyway and so the project would have been shut down early. If it's that it's too time-consuming just have multiple people make Warforged at once, and then get people involved in R&D to speed up the process. Once one mechanical person is made everyone else will try to make their own version and you quickly end up with a world where people shouldn't put themselves in harm's way when they can just get robots to do that. Oh, and if the answer to the question "Why not make more Warforged?" is "Yeah, make more Warforged" then significant portions of the villain's plan that I have in mind would be either redundant or impossible but I really don't want to spoil any more. If that's not good enough reasoning, how about this: No robots because I'm the DM and I say so.
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Post by Death on Apr 12, 2017 8:34:34 GMT -4
Question, can we roll characteristics?
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Post by Bannanachair on Apr 12, 2017 8:40:22 GMT -4
Question, can we roll characteristics? Use the standard 10, 11, 12, 13, 14, 16 array. Rolling can give unbalanced results and I have no way of determining if you fudged a roll or rerolled a bad roll.
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Post by LeBlunder on Apr 12, 2017 9:19:20 GMT -4
Neat, but since I'm PST and school doesn't end until 3 for me, I'll only be able to do Saturdays. If I started an hour later than the time mentioned in the OP would it work for you? Alternately, when does your school end for this half of the year? Sorry, but it still wouldn't, but school does end for me at the end of May.
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Post by Bannanachair on Apr 12, 2017 9:26:39 GMT -4
If I started an hour later than the time mentioned in the OP would it work for you? Alternately, when does your school end for this half of the year? Sorry, but it still wouldn't, but school does end for me at the end of May. Well, in that case, it shouldn't be a concern anyway, because I'm not planning on starting until my school ends and I provided the date for that in the OP.
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Post by LeBlunder on Apr 12, 2017 9:39:23 GMT -4
Sorry, but it still wouldn't, but school does end for me at the end of May. Well, in that case, it shouldn't be a concern anyway, because I'm not planning on starting until my school ends and I provided the date for that in the OP. Coolio
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Post by Bannanachair on Apr 12, 2017 9:41:58 GMT -4
Well, in that case, it shouldn't be a concern anyway, because I'm not planning on starting until my school ends and I provided the date for that in the OP. Coolio My last day is the 24th of May. When do you begin?
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Post by Death on Apr 12, 2017 9:50:09 GMT -4
I'll make a human wizard then.
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Post by Bannanachair on Apr 12, 2017 11:46:09 GMT -4
I'll make a human wizard then. Cool; humans and wizards are both commonplace in this world so that will be relatively easy for me to work with.
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Post by Death on Apr 12, 2017 12:00:58 GMT -4
I'll make a human wizard then. Cool; humans and wizards are both commonplace in this world so that will be relatively easy for me to work with. Still annoyed Tim. The world should be based around the player characters, with everything such as the economy and monarchy evolving naturally instead of developing this huge world with a heap of restrictions on a PCs race. If you're going to have race restrictions- don't just drop it on the player after they've decided on their characters, set ground rules before you even ask what kind of characters they want eg. 'this campaign is in [insert setting] where certain races such as [insert race here] don't exist, instead, think about making your characters [insert group of races here]. I'm telling you Tim- developing an entire world only to see an eight of it used is the worst feeling in the world and is going to make you annoyed at the players. I'm experienced enough now to know this.
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Post by hygenisthygenist on Apr 12, 2017 17:38:03 GMT -4
4E SHITTERS LEAVE REEEEEE
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Post by LeBlunder on Apr 12, 2017 17:55:16 GMT -4
My last day is the 24th of May. When do you begin? The 25th.
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Post by marc122 on Apr 12, 2017 21:10:54 GMT -4
My last day is the 24th of May. When do you begin? The 25th. My final school day is June 1st.
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Post by Bannanachair on Apr 13, 2017 4:53:42 GMT -4
My last day is the 24th of May. When do you begin? The 25th. In that case your school schedule won't be a problem.
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Post by Xenos on Apr 13, 2017 21:24:36 GMT -4
I looked at my school schedule and it seems I'm out May 26th. So, looks like I don't need to worry aside from family matters.
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Post by Duck14 on Apr 13, 2017 23:04:56 GMT -4
Question, can we roll characteristics? Use the standard 10, 11, 12, 13, 14, 16 array. Rolling can give unbalanced results and I have no way of determining if you fudged a roll or rerolled a bad roll. Does 4e only have one standard stat array?
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Post by Bannanachair on Apr 13, 2017 23:35:31 GMT -4
Use the standard 10, 11, 12, 13, 14, 16 array. Rolling can give unbalanced results and I have no way of determining if you fudged a roll or rerolled a bad roll. Does 4e only have one standard stat array? 4e has a mechanism by which you can alter the standard array to your liking but that's complicated and results in unbalanced characters (really high attack but really low defense, for instance) and so I tend to discourage it unless I'm working directly with the rest of the party while making my stats.
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Post by Duck14 on Apr 14, 2017 10:43:45 GMT -4
Does 4e only have one standard stat array? 4e has a mechanism by which you can alter the standard array to your liking but that's complicated and results in unbalanced characters (really high attack but really low defense, for instance) and so I tend to discourage it unless I'm working directly with the rest of the party while making my stats. Ah, so it's essentially point-buying. In our group when we point buy we either use the 4d4 drop the lowest method or use any of the following stat arrays. www.reddit.com/r/DnD/comments/2epkdi/5e_here_is_a_complete_list_of_valid_ability_score/ That way we can make work the stats to cater for our individual characters more. That said whatever works for you as the DM should be fine. I'm just interested in your methods.
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Post by just looking on Apr 29, 2017 9:24:37 GMT -4
Guy Complains About Pre-Made World Because He Can't Use His Pre-Made Character
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Post by Death on Apr 29, 2017 9:52:42 GMT -4
Guy Complains About Pre-Made World Because He Can't Use His Pre-Made Character Guy Uses Capitals When He Doesn't Need To.
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