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Post by gwebster2 on Jul 24, 2015 21:51:33 GMT -4
will there be like missions where some of the agents or players gets kidnapped or something and we have to save them?
that would be cool right
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Post by gwebster2 on Jul 24, 2015 21:52:00 GMT -4
like one agent goes into a contract, but it turns out its a trap and they get captured and new contract courtesy of AGE itself is set out to save them
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Post by LNG257 on Jul 25, 2015 0:14:10 GMT -4
An NPC that I met on my first contract was doing something like that. He was going to cuba to kill a hit team that was harassing other AGEnts. And I do like the idea, but I think it should be cleared with the person who going to be the kidnapee first, and not require a "trap contract" and just, say, maybe another organization specializing in kidnapping(a rival to AGE, maybe?) raids HQ and escapes with the prisoner.
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Benzo
10K Club
Posts: 11,282
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Post by Benzo on Jul 25, 2015 0:40:53 GMT -4
Not exactly a hostage-and-rescue situation, for that inhibits interaction within AGE. But, I was considering the idea of a rival organization ambushing/interfering with contracts. Perhaps a heavy ambush requiring additional support from agents for monetary compensation?
As for hostage contracts, that is something that I have intended to do at some point or another. Though, the hostage would be an NPC.
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Post by gwebster2 on Jul 25, 2015 0:42:28 GMT -4
okay cool
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Post by Bannanachair on Oct 25, 2016 4:09:39 GMT -4
I think that if an AGEnt were to get captured they wouldn't be rescued but terminated, and that would only be necessary if the cyanide capsule doesn't work. Though that could just be my impression of this shadowy organization.
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