Post by Benzo on Jul 15, 2015 23:25:37 GMT -4
Welcome to the Association of Global Espionage HQ. Please refer to the table of contents below for details about our organization. Otherwise, feel free to discuss contracts, tactics, enlist the help of friends, and freely converse with your fellow agents.
Table of Contents:
[1] About AGE
[2] New Agents & Dossier
[3] About Contracts
[4] Agent Loadout
[5] Standard Issue Equipment
[1] About AGE:
Greetings! We are glad to hear that you wish to know more about the Association of Global Espionage. Employees, that is, agents of AGE are specialized with traveling the world to get rid of... unwanted problems. To put it bluntly, we're mercenaries, working for the highest bidder. Hired assassins. If you are interested in registering for employment, continue reading onto the next section regarding new agents.
[2] New Agents & Dossier:
As an agent under employment for AGE, you will have opportunities to travel to exotic locations across the world to fulfill assassinations contracts. To register for employment as an agent, simply fill out the Agent's Dossier below and turn it back in here at the HQ. You will be notified upon acceptance/denial of your dossier.
Name:
Codename:
Preferred Job Type(s):
Gender:
Age:
Appearance:
[3] About Contracts:
As an agent working for our organization, you will have access to a multitude of contracts appearing randomly in our database. To claim a contract, find the name of an unclaimed contract in our database and come back here, then posting "CLAIM *contract name*" to claim your contract. After claiming, a confirmation message will appear on the contract with the claimer's name on it. Only then are you to post your initial loadout on the contract, and thus begin it.
Some contracts may suggest, or require, the help of additional agent(s) to be completed. In this event, the claimer of a contract is free to ask any AGE agent for help, splitting the contract reward at the end.
*Please note that you cannot participate in more than one contract at a time*
[4] Agent Loadout:
This is how you select what gear you will use on your contracts. After you have claimed a contract by posting it here, you will post your loadout to thus start the contract. Note that no changes to your loadout may be made after you have confirmed it to a contract. (All weapons come with a single magazine during contracts. Oversized weapons take up both weapon slots, but come with additional ammunition)
Weapons:
Gadget:
Gadget 2:
Accessories:
Weapon Attachments:
[5] Standard Issue Equipment:
Equipment can be bought from the shop using money earned from contracts, or earned directly as a contract award. Since we can't expect you to start any contracts unarmed, below is a list of standard issue equipment freely available to all our new agents:
A) Weapons:
- Sig Sauer P226 – Semi-auto pistol | 9x19mm | 8 round magazine|
- Walther P5 – Semi-auto pistol | 9x19mm | 8 round magazine|
- M16A4 – Semi/Burst fire assault rifle| 5.56x45mm NATO | 20 round magazine|
- Piano wire – Carbon steel wire capable to strangling to point of temporary blackout, or complete death.
- M9 Combat Knife – Standard and sturdy tool for a clean stab.
B) Accessories:
- Ear piece – A small Bluetooth speaker and matching camera fitted on your person to allow updated advice from personnel back at HQ.
- Good-night gloves – Gloves with the inside palms given a nice treatment of toxic inhalant. Won't last more than a few uses per contract.
C) Gadgets:
- Lockpick tools – In the right hands, even the sturdiest of locked doors can become a wide open window of opportunity.
- Suppressor – Allows firing of relevant weapons without fear of alarm.
D) Weapon Attachments:
- Tapped magazines –This allows you to carry double the ammunition, as well as generally allowing for quicker reloads.
- Red dot sight - Basic optical sight to assist with aim.
- Laser sight - Adjusted laser point to visualize approximate impact destination; Tends to blow cover.
Table of Contents:
[1] About AGE
[2] New Agents & Dossier
[3] About Contracts
[4] Agent Loadout
[5] Standard Issue Equipment
[1] About AGE:
Greetings! We are glad to hear that you wish to know more about the Association of Global Espionage. Employees, that is, agents of AGE are specialized with traveling the world to get rid of... unwanted problems. To put it bluntly, we're mercenaries, working for the highest bidder. Hired assassins. If you are interested in registering for employment, continue reading onto the next section regarding new agents.
[2] New Agents & Dossier:
As an agent under employment for AGE, you will have opportunities to travel to exotic locations across the world to fulfill assassinations contracts. To register for employment as an agent, simply fill out the Agent's Dossier below and turn it back in here at the HQ. You will be notified upon acceptance/denial of your dossier.
Name:
Codename:
Preferred Job Type(s):
Gender:
Age:
Appearance:
[3] About Contracts:
As an agent working for our organization, you will have access to a multitude of contracts appearing randomly in our database. To claim a contract, find the name of an unclaimed contract in our database and come back here, then posting "CLAIM *contract name*" to claim your contract. After claiming, a confirmation message will appear on the contract with the claimer's name on it. Only then are you to post your initial loadout on the contract, and thus begin it.
Some contracts may suggest, or require, the help of additional agent(s) to be completed. In this event, the claimer of a contract is free to ask any AGE agent for help, splitting the contract reward at the end.
*Please note that you cannot participate in more than one contract at a time*
[4] Agent Loadout:
This is how you select what gear you will use on your contracts. After you have claimed a contract by posting it here, you will post your loadout to thus start the contract. Note that no changes to your loadout may be made after you have confirmed it to a contract. (All weapons come with a single magazine during contracts. Oversized weapons take up both weapon slots, but come with additional ammunition)
Weapons:
Gadget:
Gadget 2:
Accessories:
Weapon Attachments:
[5] Standard Issue Equipment:
Equipment can be bought from the shop using money earned from contracts, or earned directly as a contract award. Since we can't expect you to start any contracts unarmed, below is a list of standard issue equipment freely available to all our new agents:
A) Weapons:
- Sig Sauer P226 – Semi-auto pistol | 9x19mm | 8 round magazine|
- Walther P5 – Semi-auto pistol | 9x19mm | 8 round magazine|
- M16A4 – Semi/Burst fire assault rifle| 5.56x45mm NATO | 20 round magazine|
- Piano wire – Carbon steel wire capable to strangling to point of temporary blackout, or complete death.
- M9 Combat Knife – Standard and sturdy tool for a clean stab.
B) Accessories:
- Ear piece – A small Bluetooth speaker and matching camera fitted on your person to allow updated advice from personnel back at HQ.
- Good-night gloves – Gloves with the inside palms given a nice treatment of toxic inhalant. Won't last more than a few uses per contract.
C) Gadgets:
- Lockpick tools – In the right hands, even the sturdiest of locked doors can become a wide open window of opportunity.
- Suppressor – Allows firing of relevant weapons without fear of alarm.
D) Weapon Attachments:
- Tapped magazines –This allows you to carry double the ammunition, as well as generally allowing for quicker reloads.
- Red dot sight - Basic optical sight to assist with aim.
- Laser sight - Adjusted laser point to visualize approximate impact destination; Tends to blow cover.