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Post by Bannanachair on Dec 4, 2018 6:23:45 GMT -4
Fantasy RP is moving slower than I was expecting and slower than I had hoped it would. It is slow on two counts:
First, there are fewer posts per day than I wanted, and I was hoping that we’d be up to page 50 by now, but expecting a more realistic page 35 by this stage. We’ve just reached page 21.
Second, most storylines (especially Othan’s, which I wrote myself into a bit of a hole with these damn bandits) are moving slower than I expected. I had expected Othan to have spoken with the dragon Nizeston by now, but now I think I’ll be lucky if it happens by page 30. I’m thinking of major plot-points at rapid speed, but even if the page-count was where I wanted it, I’d still be far behind what I wanted storyline-wise (for instance, I’m thinking through not the aftermath of the Third Galbror War, but the aftermaths of the aftermath and the myriad ways it could potentially effect characters some of which haven’t even been posted or introduced yet).
Does anyone have any suggestions for dealing with these? With the first I can think of a handful - I’m moving to America soon and so the times that multiple RPers can be on improves drastically, so I can have an easier time arranging times to just have a bunch of us RPing. I have no idea how to deal with problem 2.
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Post by Duck14 on Dec 4, 2018 11:27:01 GMT -4
Don’t worry about it, it happens. We just went through a month where we only got a post every couple of days. That period slowed us down but even that doesn’t matter.
Don’t worry about page count or post count, it’s irrelavent. You probably have fewer RPers than you wanted but at least you have three who post consistently. That’s more than the majority of RPs on the Roblox forum managed. You also have to consider that these RPers that you do have aren’t going on at the same time. I’m in a different timezone to you, and everyone else is as well. That means that we’re all going to post at different points of the day and you won’t manage multiple posts in one day.
Storylines going slow is not necessarily an issue. You can only plan so much for a character before they do something you don’t expect. As a DM I’ve learned not to overplan. Players are going to want to talk to different people, they’re going to want to do something you don’t expect. That’s part of playing and you can’t prevent that. If you swerve them aggressively in one direction then you may as well write a book, but that’s not what we’re here for. Just remember that you’re making the story with the player, not for them. Sure, you run the world, but they’re making the choices that shape it. They’ll end up where you want them if you nudge them in a way that makes sense but you have to realise that they’ll make detours along the way.
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Post by Tikobe on Dec 5, 2018 0:05:40 GMT -4
I'm with Duck here.
I mean, life happens. Leggo was grounded, I'm still in the dead middle of finals, and it's the holidays so eventually I'd expect that there'd be a few of us who have to give up Bannanachair for a week or two to visit family. Also, most (I think all, actually) are students so there are moments where we need to devote ourselves to our studies to keep ourselves from failing.
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