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Post by passion fruit on Nov 25, 2016 21:09:11 GMT -4
Alright, well then ask to set up an Embassy in the Mutant Kingdom. See if Essawe might be interested in any of our technologies that they have not yet discovered, and see if they have anything we have not yet discovered.
Have the rest of the H-1's patrol around our kingdom's peninsula area. Start up a community center in each of the colonies, where citizens can put in complaints or what they want or crap like that. Start the research of land vehicles, and see if we could claim that oil off the coast. Send out a Shadowclad to explore the lands on the west coast, seeing if their is anything worth looking at. Ask the Augurs to see if they can decipher the will of the gods, and see how is our shadow mist going.
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Post by The Jiggler on Nov 26, 2016 19:40:20 GMT -4
You dispatch an ambassador to the Mutant Kingdom to ask for permission to build an embassy. Essawe is currently involved in a civil war with the city-state, Sinopoli, a faction backed by the Mutant Kingdom. You gain air superiority around your kingdom. Your scientists begin to research land vehicles. (APCs, tanks, IFVs, etc.) Currently, you and the Mutant Kingdom both have claimed to the oil well. You send out some Shadowclads to explore the west coast. Your Augurs go hard at work studying ancient texts. Your Shadow Mist has already been deployed and is in your H-1s.
You have 392,528.61 BBS
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Post by passion fruit on Nov 26, 2016 23:33:02 GMT -4
Ask our General what would be the benefits of siding either with Sinopoli, or Essawe, and what would be our best course of action at this moment. See if we can buy the Oil Well from the Mutant Kingdom. Build 4 more Shadowclads and 5 More H-1s, with the respective crew needed for each vehicle.
Spread the Mist around our coast, and into the sea in the east. Have several of our magic-users dedicate themselves to researching magical theory, and create a workplace for them, dub them "Magicky Science Dudes"
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Post by The Jiggler on Nov 28, 2016 0:13:14 GMT -4
You inquire General Rathmore about the conflicts in the east between Essawe and Sinopoli. He lays out his projections in two scenarios; Siding with Sinopoli
Sinopoli is a city that's rapidly expanding and is supported by the Mutant Kingdom to the south off of the coast. Sinapoiotes are renowned warriors and are skilled in polearm combat, guerilla warfare, and night-time operations, but their economy is weak. In the capital city, Sinopoli, the local economy is overall well but has taken a huge slash after they declared secession from the Principality of Essawe. The Mutant Kingdom currently has no units stationed in Sinopoli, due to the civil war raging on in Atravarian-Mutant contested territory. Sinapoiote soldiers have carved their way throughout the country and taken over six cities and the southern front of Essawe, in the region of Morel'e. This would undoubtedly gain favor with the Mutant Kingdom, Sinapoiotes, and the extremist socialists that support the "Liberators of Essawe" (the Sinapoiotes), but take an abysmal toll on your relations with the Prince of Essawe, as well as your trade offers with them. Currently, a majority of Essards in the "free regions of Essawe" claim that they're afraid of the Sinapoiotes and their socialist regime, concerned that it'll take a heavy effect on their economy and lifestyle. Siding with Essawe
The Principality of Essawe is a relatively new kingdom. Founded about thirty years ago under the rule of Prince Thanos, the Principality of Essawe came under rapid expansion after their revolutionary device, the Phoygus. The Phoygus is an exclusive weapon with the secret kept tightly behind doors in the capital of Essawe, Athon. Phoygus is a hand-lobbed projectile with fragmentation and a substance that ignited itself and wouldn't be put out by any form of liquid source. Essards are known for technological innovations and often sell schematics that are less advanced than their own to large empires such as Trumplandia. If you side with Essawe, you'll certainly gain favor from the Essards but you could also gain some renown from the Trumplandians. It could also open up more economic opportunities for your kingdom and Essawe. General Rathmore cannot tell you who to side with, but currently, your economy is very strong, so losing trade with Essawe wouldn't be a huge loss for your economy. Plus with the rapid expansion of the Sinapoiote Republic, it's predictable at this point in time that a Sinapoiote victory is probable. Although, Essardian armies are mobilizing in Athon and other regions in the north and moving south to confront the Sinapoiote armies. Although, if you side with Essawe it could result in technological advancements and an olive branch for dialogue with the Trumplandian Empire. But another thing that is, if you side with Essawe, your relations with the Mutant Kingdom and a portion of the Essards will turn abysmal. This could even lead to a war between you and the Mutant Kingdom. Think carefully about your choice. You send a telegram to the ambassador sailing to the Mutant Kingdom to ask the Mutants if you can buy the oil well from the Mutant Kingdom's district. You buy 120 Shadow Sailors. (-18,000 BBS) You buy 4 Shadowclads. (-3,400 BBS) You buy 10 Shadow Pilots. (-2,250 BBS) You buy 5 H-1 RDCHS. (-3,750 BBS) You spread the Shadow Mist around your coast, but you cannot spread it out into the sea. You dedicate multiple Mages to researching magical theorems. You build a magical workshop for them. (-10,000 BBS) RESEARCHYou have three different types of research available to you now; 1. Military Research - research shit for your military 2. Civic Research - research shit for your civilians 3. Occult Research - research shit for your magickz
Economic shit: You lost 37,400 BBS this turn you waste of space. You have 452,686.33 BBS left.
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Post by passion fruit on Nov 28, 2016 1:44:09 GMT -4
Send an ambassador to both Sinopoli and Essawe, detailing that The Shadow Kingdom would be willing to help either side, based on the offers that each Kingdom would be willing to pay in Land, Resources, Currency, or Technologies.
Give each of our science departments 3,000 Babaulls a turn to work with, and have each start researching Military: Aside from land based vehicles, also start researching Siege Weapons in case we might need them for an upcoming war. Civic: Land-based vehicles and cargo planes for citizens, that could be use to get around or for shipping. Occult: Have a small portion of researchers stop working on Magical Theorem, and start researching Necromancy
Have a prospector go to the colony deep in the mainland and see if they could find any new minerals, and also from the mainland colony, build a Castle near the Civil-War Area of Sinopoli and Essawe to overlook the conflict, and act as a base of command for our Ambassadors who are traveling over there. Send 2 H-1s over to this new castle, along with a troop of 10 Marines, 2 Arquebuiersersers, 4 Shadow Doggos, 3 Serpent Riders, and 2 Mages.
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Post by The Jiggler on Nov 29, 2016 2:55:29 GMT -4
You send an ambassador to the embassies in Sinopoli and Athon receiving each faction's terms in exchange for your help in the war. You give each of your research departments a three-thousand babaulls budget per turn, which should slightly increase productivity and investigation rates.
Military: Your scientists have finished researching APCs (Armored Personnel Carriers) and will now research on mortars. Civic: Your scientists have discovered bicycles, a faster mode of transportation. They begin researching commercial airiners now. Occult: Your Magicky Science dudes begin researching the Magical Theorem.
You build a castle near the civil-war area next to the Essards and Sinapoiotes and station 2 H-1s, 10 Shadow Marines, 2 Shadow Arquebusiers, 4 Shadow Waardogs, 3 Shadow Serpent Riders, and 2 Shadow Mages.
You spent 9,000 BBS this turn. You now have 541,244.05 BBS.
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Post by passion fruit on Nov 29, 2016 3:18:09 GMT -4
Start selling bicycles to the people of the Shadow Kingdom, and start rolling out with the APCs, stationing them at several of our colonies. Purchase 40 APCs and the required crew needed to man them, and send 5 to the Mutant Civil War, and 5 to the Castle near the Essawe-Sinopoli Civil War.
Have the rest be stationed at different colonies, and patrol around or shit. Start up a campaign in order to start up schools, having free-schools and universities available to the people of the Shadow Kingdom.
Send General Rathmore a letter, asking him the details of what would happen if we were to get caught up in a war either a war with the Sinapoiotes, The Essards, or The Mutant Kingdom, or some combination of all 3. See if we can engineer a better doggo.
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Post by The Jiggler on Nov 29, 2016 22:19:51 GMT -4
Shadow Husky AFV: The Shadow Husky AFV is a vehicle that can carry up to twelve soldiers at a time. With 4.5-inch thick steel plating, a 5.45x39mm M74 turret stationed on top of the car, and PlexiGlass windows, this is an incredibly versatile vehicle and is plenty of bang for its' buck. The only downside is that to operate the vehicle, you need oil. Each Shadow Husky AFV costs 1,500 BBS. You start to sell commuter bicycles at 189.00 BBS each. You currently have 4,342 citizens. So 3/4ths of your population (75%) bought bikes. 3,256 residents buy bikes for 189.00 BBS; you get 615,384 BBS from this exchange, you fucking tycoon. You purchase 40 Shadow Husky AFVs and have them manufactured, but they won't be put into action due to you not having oil. You start a campaign amongst your educational board to subsidize schools and universities for citizens of the Shadow Kingdom. You send a letter to General Rathmore, and he has scientists create a scenario based on multiple events. You look for better doggo.
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Post by passion fruit on Nov 30, 2016 0:05:30 GMT -4
of course you tell me now.
What can we do with our huge amounts of money? Have the mutants come to a response? Have responses from Essawe and/or Sinapoli came back?
Start several colonies along the eastern coast, and a colony in the middle of the peninsula of the continent. Funding the colonies with massive swabs of cash. Have our exploration ships on the western coast come back yet?
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Post by The Jiggler on Dec 1, 2016 2:26:01 GMT -4
You can do a lot of shit with your huge amount of money The telegraph just arrived. Essawe says they'll help you research whatever they want and give you Phoygus whenever you want by the barrel. Sinopoli says they'll help you conquer the world, as they are renown for their excellence. And if you help them they'll split the land of Essawe with you.
You set up six colonies along the eastern coast. A prominent one is Crosskeel. It has an abundance of gold and silver. It's worth 35,000 BBS. Altogether, the colonies are worth 80,000 BBS. You delegate 4,000 BBS to each colony per turn, losing you 24,000 BBS p/t.
Your ships have returned with more evidence of the Ork Kingdom.
you have a fuckton of money. you get afuckton of money each turn.
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Post by passion fruit on Dec 1, 2016 2:37:28 GMT -4
Help, Essawe. But also ask them if we could have the schematics or some shit to the Phoygus. Buy 10 H-1s(w/pilots), 10 Arquebueeueuesiers, 30 Marines, 10 Shadow Doggos, 10 Serpent Slitherers, and 4 Mages and send them to Sinopoli to help with the war, along with General Rathmore.
Sell the Gold and Silver of course, and make jewelry using Gold, Silver, Quartz. See if we can find any uses for Gold and Silver besides jewelry.
Now that we own the peninsula, set up several search groups to see if there are any hidden resources or stuff like that in the area we haven't explored. start building forts and castles in areas of the peninsula, using them as checkpoints and defenses, arming them with guns, cannons, and units.
Make an announcement to my people, saying that if anyone powerful or intelligent were to join the government of the Shadow Kingdom and proved to an exceptional asset, we would give them lands as fiefs and make them a Duke or Duchess like General Rathmore.
Dub all special unit guys dukes or duchesses because it makes us sown more monarchy like.
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Post by The Jiggler on Dec 2, 2016 1:34:08 GMT -4
You fucking retard, Sinopoli doesn't have the schematics or anything to Phoygus
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You buy 10 H-1 RDCHS. (-7,500 BBS) You buy 20 Shadow Pilots. (-4,500 BBS) You buy 10 Shadow Arquebusiers. (-6,750 BBS) You buy 30 Shadow Marines. (-16,200 BBS) You buy 10 Shadow Wardogs. (-700 BBS) You buy 10 Shadow Serpent Riders. (-8,750 BBS) You buy 4 Shadow Mages. (-3,640 BBS) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Total: 48,040 babaulls
Total Troops: Shadow Serpent Riders: 25 Shadow Marines: 50 Shadow Arquebusiers: 25 Shadow Wardogs: 20 Shadowclads: 14 Shadow Sailors: 420 Shadow Pilots: 42 Shadow H-1 RDCHSes: 21 Shadow Mages: 10 Shadow Husky AFVs: 40 Shadow Generals: 1
You've rallied all of your troops in your capital, and are sending
10 H-1 RDCHS biplane fighters to Sinopoli to begin bombing. 10 Shadow Arquebusiers to be garrisoned in Athon. 30 Shadow Marines to be garrisoned in Athon. 10 Shadow Wardogs to be garrisoned in Athon. 10 Shadow Serpent Riders to be garrisoned in Athon. 4 Shadow Mages to be garrisoned in Athon. General Rathmore to command your troops.
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You sell the gold and silver in bullions, as well as making fine jewelry out of the resources.
1 12.4kg Gold Bullion - 1,000 BBS 1 12.4kg Silver Bullion - 915 BBS Jewelry Income: 32,000 Your steady flow of gold and silver into the market will increase your total economy by 10%.
You set up several institutions that look into finding undiscovered resources within your claims. You begin creating fortresses and outposts across the country. The entire project will cost 60,000 babaulls and will be finished in 15 turns. You announce your offer and wait diligently until someone responds. You only have one special guy you autist.
You spent 108,040 babaulls this turn, and earned 32,000 babaulls. Your total amount of babaulls is 1,317,261.21 babaulls, and your new per-turn income will be 80,913.49.
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Post by passion fruit on Dec 2, 2016 1:43:04 GMT -4
"garrisoned" ask essawe if it would be fine if we were to fuck Sinopoli in the anus
use that exact wording.
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Post by The Jiggler on Dec 2, 2016 20:48:23 GMT -4
The Essards have accepted your invitation, and you've started to push through the east of Essawe into Sinapoiote territory.
You form the Amity Coalition and begin to attack the Sinapoiotes viciously.
You have 1,398,174.70 BBS.
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Post by passion fruit on Dec 2, 2016 21:00:18 GMT -4
does mootants responderino yeterino?
Buy and send the same amount of troops we sent before, and push into the Anus of the beast.
Have our research subsets come to any breakthroughs, or completed the shit.
Since we really have only settlements, build a city in the middle of the peninsula, acting as the heart of our empire and the new capital. Move every shit there and construct some new shit, and move the research facilities there too. In the new capital build a giant research district, a giant church. Several universities, a military academy, and a district for magic with the House of Augurs and Mage Tower.
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Post by The Jiggler on Dec 3, 2016 1:13:37 GMT -4
The Mutants said they're willing to trade for the oil well.
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You buy 10 H-1 RDCHS. (-7,500 BBS)
You buy 20 Shadow Pilots. (-4,500 BBS)
You buy 10 Shadow Arquebusiers. (-6,750 BBS)
You buy 30 Shadow Marines. (-16,200 BBS)
You buy 10 Shadow Wardogs. (-700 BBS)
You buy 10 Shadow Serpent Riders. (-8,750 BBS)
You buy 4 Shadow Mages. (-3,640 BBS)
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Total: 48,040 babaulls
You build a city in the center of your peninsula. What's the name of your new capital? You can't move the shit there you faggot. You build a research district, a cathedral, a university, a military academy, and a district for magic without the Augur Sanctuary and the Mage Tower. (-1,392,103.31 BBS)
You spent 1,440,143.31 BBS this turn. You now have 38,945.88 babaulls.
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Post by passion fruit on Dec 3, 2016 1:52:28 GMT -4
was that your excuse to take all my money. now what am i gonna do.
Name it Shebu. why is it without the sanctuary and mage tower?
Have our Research Subsets completed the research they were researching for research?
How goes the War?
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Post by The Jiggler on Dec 5, 2016 0:41:21 GMT -4
You're gonna shut the fuck up you weeaboo because you get about 100k p/t. Your new capital's name is Shebu. Because those are special buildings and you're a faggot so you can't build them in other places.
You have commercial airlines which can carry supplies and civilians across large distances. Although they can be used in combat zones, it is not recommended due to the lack of armored plating that they have. You already have APCs cunt. Your mages learn how to make spooky scary skeletuns.
You've made impeccable time in the war and have taken the entire southern front.
You have 119,859.37 babaulls.
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Post by passion fruit on Dec 5, 2016 0:56:11 GMT -4
Go go power rangers.
Start using Necromancy and Use Commercial Airliners to move goods, and civilians for a price so we can gain some of our lost cash back.
I want the Sinopoli dudes dead.
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Post by The Jiggler on Dec 7, 2016 21:45:42 GMT -4
im just gonna give you monie i gess
u have 200,772.86 bbs
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Post by passion fruit on Dec 8, 2016 1:03:52 GMT -4
go attack the sinopoli more send more dudes buy more dudes to send and send them i dont really know what else to say
except that kingdoms is dying again
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Post by The Jiggler on Dec 8, 2016 19:10:35 GMT -4
kingdoms is dying cuz bannanachair rpers are inactive as fuck.
but like be specific how many people do you want to send?
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Post by passion fruit on Dec 9, 2016 2:46:18 GMT -4
how about buy 25 of each non vehicle dude and send them do we have oil yet?
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