vammy
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Post by vammy on Jul 5, 2015 13:46:00 GMT -4
You see in the sky many ships landing on your homeworld! How dare they invade the overworlders rightful land! You and your other allies begin speak about what to do about this problem, In the distance you see a purple ship land close to yours. I guess you could greet them but check up on your army first before you rush and murder.
Troops:
King Evantir of the Overworld: Level 50, controls the overworld, warp magic and can tame Ants. King Hazzan of Savarett King Jakan of Regallum Queen Derrinant of Akkrash
5 Swarmers
3 Bombers
Recruit: Red Dust: 2000 Swarmer: Quick, weak troops known for well swarming the hell out of the enemy as fast and as annoyingly as possible, small and hard to find as well. Cost 100 Red dust, 0% chance to learn magic ( Often kept as pets )
Bomber: Regallum trained in the art of flying amazing heights and striking down attackers from the sky, not the fast when hovering but are armed with many bombs. Cost 200 Red dust, 1% chance to learn magic
Grunts: Untrained Akkrash who want to fight and want to do it now, they're a bit reckless but dangerous none the less, skilled at clawing their enemies, friends and mothers to death. Cost 300 red dust. 0% chance to learn magic
Chargers: Trained Akkrash known for being almost unbeatable in battle, they thorough year of training and wear armor made of pure red dust and blood. Cost 500 red dust. 0% chance to learn magic
Ubers: Contains all resources, very secretive and powerful
FGS: Fully Growned Swarmers, giant fast and crazy beasts, they take years to tame and have a tendency to destroy your cities. Cost 2800 red dust
Buildings:
Build more to defend yourself from invader scum
Research:
Don't you know it's national scientist be lazy day. !
Location: 10 of your enclaves are savanna, 7 of it is red desert and 3 of it is coastal Your invader the purple scum has named the area Grapeania, but you can call it tthe true name.
Build your empire LNG
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Post by LNG257 on Jul 5, 2015 14:11:01 GMT -4
This is the great land known as Tezzenvan, Home to the Empire of Ages, unbeatable in our conquests! These purple beings shall submit to us... or become enslaved like the rest.
First of all, we must construct the mines in the enclaves of the Red Desert, where we shall harvest the Red Dust. The Sevarett are tame, loyal, and not too bright, so they obey us without question. Hazzan is a rare treasure, hence his appointment as Overseer. Hence, the Sevarett shall work, collecting the Red Dust so that we may grow strong.
Second, we shall build laboratories where our scientists will discover new things. The Regallum are not as physically strong as the Akkrash, but they are strong enough, and are easily the most intelligent of the three races, hence we shall find the smartest of them and give them the chance to be scientists for the great Dominion.
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vammy
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Posts: 17,978
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Post by vammy on Jul 5, 2015 14:16:30 GMT -4
Tezzanvan the land of greatness! I like it! Kill the purples and all that!
Your sevaretts go to the red desert to mine the useful resource and use it for whatever you need. Hazzan shall watch over them to make sure they do their jobs.
You find a few intelligent Regallum willing to work in the labs, they will begin working and looking for new uses for the red dust.
( I forgot to write down your resoucres )
Red dust Tall Grass Swarm, hairs and meat Clams Pearls ( rare )
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Post by LNG257 on Jul 5, 2015 14:35:23 GMT -4
These other resources do not matter, Red Dust is all we require. It is the lifeblood of the Dominion, and the only other thing we may require would be Pearls, as possible focuses for magic users and other, scientific approaches.
Continue collecting Red Dust, and tell our scientists to find some way to create artificial Red Dust so we may have an endless harvest.
Create small walls at each enclave. They do not have to be particularly strong, but just strong enough to hold off an attacking army until our own troops can arrive.
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vammy
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Post by vammy on Jul 5, 2015 14:39:40 GMT -4
Understood we will focus on the greatness of red dust and nothing else.
You spent 500 red dust for some basic walls across your land, no purple beasts can invade you now!
You have your regallum working the art of red dust, they look into it.
You have mined 300 red dust
Your people seem kinda worried about the all the crash landings.
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Post by LNG257 on Jul 5, 2015 14:46:03 GMT -4
These crash landings are either resources for our taking, or new slaves to serve us. The people should not be worried.
In fact, send out a search party to some of the crash landings, with orders to bring back any valuables they find.
Continue gathering Red Dust. It is essential to the growth of the Dominion.
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vammy
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Post by vammy on Jul 5, 2015 14:57:37 GMT -4
You send some swarm to scout the closest purple crash landing, they begin to speed though the savanna in their search, they should be back soon.
You found 190 reddust
( Two good rolls in a row nice )
Good point about the landings, no one can defeat your army.
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Post by LNG257 on Jul 5, 2015 15:05:36 GMT -4
Yet, anyway. We must be vigilant. Continue researching how to make more Red Dust, and gather what we can from the Red Desert. Order the gathering of Clams, and have them kept and made to produce Pearls, at least until we can make our own using science.
Begin building the first Temple of Vammy, in our great capital of Overwatch. In addition to being good scientists, Voice Jakan leads the religious matters of the Dominion with a repertoire of other Regallum, and shall pray to Vammy for good luck in the next days.
As well, we must begin building up an army. Raise 6 Swarmers, five as troops for the coming days, and one as a spy so we may see what the Purple ones are up to.
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vammy
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Joined this out of extreme boredom
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Post by vammy on Jul 5, 2015 15:14:02 GMT -4
The scouting project is half way done, your scientist have made a great leap in red dust mining, now they can make 10 extra red dust though pure science. Your swimmmers go find clams and force dirt into their mouths until pearls are made.
Vammy is pleased by your offering and throws you a bag of 500 red dust, he also pats Jakan on the head for safe measure.
Swarmers are being trained for purpose of war as we speak, your spy is getting much trianing in the act of sleath.
120 red dust mined
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Post by LNG257 on Jul 5, 2015 15:20:35 GMT -4
Excellent. Make some more Dust Labs in our various enclaves to make more Red Dust. Tell the scientists to continue in their pursuit of creating more Red Dust.
Find some magically-inclined Regallum, and offer them the chance at fame and power if they are willing to train in their talents and use it to the Dominion's benefit.
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vammy
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Joined this out of extreme boredom
Posts: 17,978
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Post by vammy on Jul 5, 2015 15:26:07 GMT -4
Sadly at the moment no magically inclided people live among kingdom, only a bunch of normal ones. You could try training the magic out of one. The scoentist get back to work and start mkaing more red dust for your labs.
Your scouts discovered that living breathing grapes live on the other side of that savanna, weird I know. What should you do about it?
Only 20 red dust found ( You might want to open up another mine )
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Post by LNG257 on Jul 5, 2015 15:33:46 GMT -4
The great Vammy is, as always, correct. We shall create another Red Dust mine, as the current one seems to have run dry.
The grapes will make excellent slaves, or corpses. There are certain... delicacies that we have been unable to produce without the essential ingredient, which comes from grapes. Someday soon, we shall feast.
Build another lab and hire more scientists so we can do two research projects at the same time. The new lab is to create weapons and armor for our Bombers, Grunts, and Chargers, as well as breeding a Queen Swarmer, who can lay dozens or hundreds of eggs and requires only a minimal amount of Red Dust to hatch an army of Swarmers.
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vammy
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Posts: 17,978
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Post by vammy on Jul 5, 2015 15:39:07 GMT -4
Your people build another mine and seem to have better results right away.
The grapes do bleed wine, a delicate drink that is surely tasty as well have vines at make great defenses.
You hire some more scientist who quickly get to work on the whole new weapons and armor thing, right away they discover red dust can produce small amounts of electricity, which could useful later on. They'll look into the other weapons and armor as time goes on and maybe even figure out how to breeed a Queen Swarmer.
210 red dust mined
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Post by LNG257 on Jul 5, 2015 15:42:29 GMT -4
This is an... interesting discovery. It may have very, very useful applications later on. How goes the training of the five warrior Swarmers and the spy Swarmer?
Begin a search for those who have the capability to do magic. If we find any, we shall offer them training and a high position, as Sorcerers of the Dominion.
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vammy
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Post by vammy on Jul 5, 2015 15:47:17 GMT -4
The swarmers have been trained they shall be very useful in later battles and scouting missions, as I said before notable magic abilty are very rarely shiwn in any creature but you can always try to train the magic of them. ( Or if you get rich just spam bombers till you get one. ) Many regallum are trying to prove their magicalness to you.
50 red dust found
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Post by LNG257 on Jul 5, 2015 15:56:27 GMT -4
Send the spy over to the grape territories, to survey them and their defenses. Since it is small, I believe the tall grasses will hide it sufficiently so that none of the grapes can see it.
The search for magic users continues, though I am less than enthusiastic about our chances of finding someone who fits our needs.
Keep working on our various science projects, and collecting Red Dust. It is essential we grow faster than the Grapes do.
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vammy
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Post by vammy on Jul 5, 2015 16:03:07 GMT -4
The spy will try to past their vine defenses, he will return soon enough to tell you what has happened. It's size should benefit it.
After a long troublesome search you find one person wiith a talent for magic they have the magical potential of 35 out of 100, not the best but good enough.
Right now your scientist are looking into better bombs for your bombers to use.
So far so good
110 red dust mined
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Post by LNG257 on Jul 5, 2015 16:14:20 GMT -4
Any kind of magic user is good for now. Train this magic user, and teach the first Sorcerer how to use their talents. We may not know much, but this first one will eventually be a teacher to others with the capability of Magic.
Build a training camp in an isolated area that is both safe and hard to find, such as as inside a canyon of some sort, and mark it as our first military training camp.
Continue with everything else.
How much Red Dust do we have right now?
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vammy
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Post by vammy on Jul 5, 2015 16:29:55 GMT -4
1260 ( I had to do math you jerk )
The magic user will be trained in the great art of magic by yourself since you have already mastered such arts.
You build a trianing camp that reduces the amount of red sand needed to build troops by 50, swarmers are extra spamable now.
Another crash-landing has happened on the western part of the island.
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Post by LNG257 on Jul 5, 2015 16:40:59 GMT -4
Send out a Swarmer to investigate the newest crash. Ask the scientists on their progress in making artificial Red Dust and breeding a Queen Swarmer.
Vammy has given the order, and I shall follow it. I myself will train the magic user in the Arts.
It is time to begin training our army. One Charger shall be at its head, followed by a relatively small force of 15 Swarmers, in addition to our current 10 Swarmers, not including the scout/spy, and our 3 Bombers, will make a task force that should be able to take on the Grapes.
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vammy
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Joined this out of extreme boredom
Posts: 17,978
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Post by vammy on Jul 5, 2015 16:56:28 GMT -4
Your scouting assignment shall take as much time as the old one, the scientist have increase the red dust to 15 a turn instead of 10 and are having trouble with the queen, your new army shall be trained quickly, your army is large and effective. The charger has been promoted to general due to him leading the army. The magic user is learning much about the arts.
The last ship seems to be a bright blue color
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Post by LNG257 on Jul 5, 2015 17:11:04 GMT -4
Interesting. We must keep working towards getting more Red Dust. Now that we have the training camp and a general, the queen will be a nice addition to our forces, but not essential.
Build another lab, hire more scientists, and set them to the task of breeding a Queen Swarmer. By this point I imagine we will have run out of scientists to hire, so this will be the last lab for now.
Build another mine, and send workers to gather more Red Dust.
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vammy
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Post by vammy on Jul 5, 2015 17:22:13 GMT -4
( Since I forgot to give you your red dust for three turn, the amount your aout to get will be bigger )
They begin to get farer in their development in a queen, tey seen to getter closer now, your new lab is hard at work. As well your new mine will be use soon and get you even more red dust for building. Your half way though with scouting
435 red dust mined
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Post by LNG257 on Jul 5, 2015 17:35:18 GMT -4
(Is fine, my payment to you for making you do maths.)
Continue, we are close now, and the purple ones will know our strength. The new... blue ship, whoever rides on it, may be seeking conquest as well, so we shall have to prepare for them as well.
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vammy
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Joined this out of extreme boredom
Posts: 17,978
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Post by vammy on Jul 5, 2015 17:44:33 GMT -4
The blue ship was flown by a group of ... Jellyfish this day keeps on getting weirder.
The queen has been born she auto Produces one swarmer a turn for freeee. Your scientist start party due to being so smart.
110 red dust mined
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